Here at Engaging Cities, we’ve touched on virtual worlds and how governments are capitalizing on the opportunities within them a few times in the past. Slowly virtual worlds are becoming a place for government workers to form communities and collaborate on work as well as provide a forum for education and research.
Once seen as a means of escapism for technology fiends the world-over; Second Life has more recently been harnessed for collaborative purposes with educational and informational goals in mind. Government agencies from the federal level down to cities and townships are using virtual reality programs as a cost-effective approach to conducting simulations, holding meetings, and hosting strategy sessions.